Know this, Reader; that by opening this page you have embarked upon a strange, dark journey. The adventures included in this series concern regions of the Under Realms, an area commonly portrayed by authors who choose to focus upon the sinister drow and other such well-knowndenizens of the deep caverns. What is not well understood is that the darkelves often inhabit the safer areas, the outlying boundaries of darkness, as it were. Read on to learn of the more esoteric, secret places in the Under Realms, the deepest cauldrons of evil.
Down to Ques Querax is the first in a series of adventures that, takentogether, comprise an entire subterranean campaign area in the Under Realms. Each of the adventures is designed to be usable as a stand-alone module, but when they are used in coordination with each other, the whole is greater than the sum of its parts. Whether the adventures are used as stand-alone modules or collectively as a large “sandbox” for gaming, each of the areas in the Cyclopean Deeps is potentially very, very deadly. The nature of the threat varies from area to area, but it should be understood that when characters adventure into such places, some of them will die unless the players are very skilled or very lucky … or manage to achieve a felicitous combination of both. Since it is unlikely that low-level characters would even reach these environs alive, it is to be assumed that these higher-level characters will be holding a raise dead scroll or two in reserve for such contingencies. Players that manage to successfully run a character through the Cyclopean Deeps are to be congratulated as the best of the best; for these adventures offer devious and deadly threats alongside legendary treasures.